Struct aho_corasick::Sparse
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pub struct Sparse(_);
State transitions that are always sparse.
This can use enormous amounts of memory when there are many patterns, but matching is very fast.
Trait Implementations
impl Clone for Sparse[src]
fn clone(&self) -> Sparse[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Debug for Sparse[src]
impl Transitions for Sparse[src]
fn new(_: u32) -> Sparse[src]
Return a new state at the given depth.
fn goto(&self, b: u8) -> StateIdx[src]
Return the next state index given the next character.
fn set_goto(&mut self, b: u8, si: StateIdx)[src]
Set the next state index for the character given.
fn heap_bytes(&self) -> usize[src]
The memory use in bytes (on the heap) of this set of transitions.